Modding:Creating Armor Mods: Difference between revisions
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In order to create a custom outfit mesh you will need: | In order to create a custom outfit mesh you will need: | ||
<u>Guides</u> | |||
Start here. | |||
[[Modding:Creating and Exporting Meshes in Blender|Create and Export a Mesh in Blender]] | [[Modding:Creating and Exporting Meshes in Blender|Create and Export a Mesh in Blender]] | ||
[[Modding:Coding An Item| | [[Modding:Coding An Item|Making an Item's LSX codes to get it into the game as a standalone item]] | ||
[[Modding:Creating Outfit Textures|Create Outfit Textures]] | [[Modding:Creating Outfit Textures|Create Outfit Textures]] | ||
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[[Modding:Armor/Clothing Texture Maps#Parameters and corresponding colours inside MSKColor/MSKcloth|Create MSK maps]] | [[Modding:Armor/Clothing Texture Maps#Parameters and corresponding colours inside MSKColor/MSKcloth|Create MSK maps]] | ||
[[Modding:Texture formatting|Texture Formatting]]<div class="nomobile" column-width: "60em2;> | [[Modding:Texture formatting|Texture Formatting]] | ||
<u>References</u> | |||
<u>Finding Models and textures in the game files</u> | |||
*[https://docs.google.com/spreadsheets/d/16uyC9UIJUmg1ciwsFfjdhsAbJAz320g2ei65BUGrnZg/edit#gid=1726617676 Spreadsheet of Clothing and Armor GR2 models] by Saku | |||
*[[Guide:AssetPrefixReferences|Asset Prefix References]] | |||
*[[Modding:Body Models|Body Models]] | |||
<u>3d References</u> | |||
*[[Modding:Blender Export Settings|Past and Future Blender export plugin settings]] | |||
<u>Icon Creation</u> | |||
*[https://www.nexusmods.com/baldursgate3/images/594 Making armour icons] by AnteMaxx | |||
*[https://www.nexusmods.com/baldursgate3/mods/238 Custom Backdrops for Character Creation and Level Up] by AnteMaxx | |||
*[https://www.nexusmods.com/baldursgate3/mods/4536 Chroma Key Droppable Object] by SoggyBurrito and Hijimare | |||
*[https://www.tumblr.com/gaylockpick/tagged/mirza%27s%20resources BG3 Icons in downloadable format] by Mirza | |||
<u>Dye and Colour Palette creation</u> | |||
*[https://www.nexusmods.com/baldursgate3/mods/1280 P4 Custom Dyes Including Template] | |||
*[https://docs.google.com/spreadsheets/d/1yXrWOIPoBe8p6MftEgFnZATvnoEvmGXGlCClenNXj_4/edit#gid=0 Colouring cheat sheet] | |||
*[https://ajalt.github.io/colormath/converter/ ColourMath Colour Converter] Use sRGB 0-1 for the vec3 value. | |||
*[https://rgbcolorpicker.com/0-1 RGB Color Picker] | |||
*[https://www.nexusmods.com/baldursgate3/mods/502 BG3 Mini Tool- convert values into the ones the game uses] | |||
*[https://bg3-dyes.tumblr.com/ Examples of dyes on in game clothing/armor] | |||
<div class="nomobile" column-width: "60em2;> | |||
{| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ; | {| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ; | ||
|- style="font-weight:bold; background-color:#281C14; color:#c27736; border:0px none;" | |- style="font-weight:bold; background-color:#281C14; color:#c27736; border:0px none;" |
Revision as of 12:19, 2 January 2024
In order to create a custom outfit mesh you will need:
Guides Start here.
Create and Export a Mesh in Blender
Making an Item's LSX codes to get it into the game as a standalone item
References
Finding Models and textures in the game files
3d References
Icon Creation
- Making armour icons by AnteMaxx
- Custom Backdrops for Character Creation and Level Up by AnteMaxx
- Chroma Key Droppable Object by SoggyBurrito and Hijimare
- BG3 Icons in downloadable format by Mirza
Dye and Colour Palette creation
- P4 Custom Dyes Including Template
- Colouring cheat sheet
- ColourMath Colour Converter Use sRGB 0-1 for the vec3 value.
- RGB Color Picker
- BG3 Mini Tool- convert values into the ones the game uses
- Examples of dyes on in game clothing/armor