Modding:Creating mods: Difference between revisions
No edit summary |
(put blender export settings on its own page for tidiness) |
||
Line 75: | Line 75: | ||
*[https://www.nexusmods.com/baldursgate3/mods/4337 BG3 Texture Stamps] by commanderstrawberry | *[https://www.nexusmods.com/baldursgate3/mods/4337 BG3 Texture Stamps] by commanderstrawberry | ||
*[https://www.nexusmods.com/baldursgate3/mods/5480/ Mannequin Models for making icons] by labotor | *[https://www.nexusmods.com/baldursgate3/mods/5480/ Mannequin Models for making icons] by labotor | ||
*[[Modding:Blender Export Settings|Past and Future Blender export plugin settings]] | |||
===Colour=== | ===Colour=== | ||
*[https://docs.google.com/spreadsheets/d/1yXrWOIPoBe8p6MftEgFnZATvnoEvmGXGlCClenNXj_4/edit#gid=0 Colouring cheat sheet] | *[https://docs.google.com/spreadsheets/d/1yXrWOIPoBe8p6MftEgFnZATvnoEvmGXGlCClenNXj_4/edit#gid=0 Colouring cheat sheet] | ||
*[https://ajalt.github.io/colormath/converter/ ColourMath Colour Converter] Use sRGB 0-1 for the vec3 value. | *[https://ajalt.github.io/colormath/converter/ ColourMath Colour Converter] Use sRGB 0-1 for the vec3 value. | ||
*[https://rgbcolorpicker.com/0-1 RGB Color Picker] | *[https://rgbcolorpicker.com/0-1 RGB Color Picker] | ||
[[Category:Modding guides]] | [[Category:Modding guides]] |
Revision as of 15:05, 30 December 2023
Introduction
Request a modding-related wiki page here!
Are you excited about becoming a Baldur's Gate 3 modder, but have absolutely no idea where to start?
This page is the starting point for resources, tutorials, references and more that you need for modding.
What do you want to make?
First and foremost, the question you want to be asking yourself is "what do you want to make?" Once you have the answer to that, you will find it easier to find the help you need.
Creating Hair Mods | Creating Head Mods | Creating Armor Mods
Resource | Description |
---|---|
Getting Started with BG3 Modding | Want to know where to release your mod, or want to know how permissions work for mods? |
Tools and Plugins | A list of useful tools and plugins that are available either specifically for BG3 Modding or that help with BG3 Modding. |
Tutorial List | A list of different available tutorials categorised by theme. |
Sample and Template Mods | Sample/Template mods you can use as a base to create your own mods. |
These are the main places you want to take a stop at to see what you need and whether there is a tutorial/sample/template you can already use for what you want to create.
Once you have these set up, you will want to check out the resources below to see if those can help you on your modding journey.
References
Need a certain asset from the game for your mod? Baldur’s Gate 3 has a LOT of files. It can be very difficult to find the specific asset you’re looking for. The pages in this section should help you find the files you’re looking for as you’re modding!
- Bg3 CC Modding Library by Weeviljester
- Asset Prefix References
- Hiding skin/outfit parts: Vertex Color Mask Slots
- Hair/Beard Models
- BG3 Hair Reference Spreadsheet (WIP) by EmeraldTechno
- Head Models
- Body Models
- Tiefling Horn Models
- Face and Body Textures
- Piercing Models by Chumy
- Colour Maps
- Examples of dyes on clothing/armor
- BG3 Icons in downloadable format by Mirza
- Texture Formatting
- Clothing and Armor models by Saku
Code Snippets
Code snippets and IDs that are often used in modding, collected here to make your life easier.
- Guide on how to code a custom mesh and texture into your game
- Race UUIDs
- Interactable Item UUIDs
- All items UUIDs
- Enemy types
- Treasure Table Spreadsheet
- All Player RootTemplate IDs by Tripsadin
Other Resources
Miscellaneous resources to either help with modding or to add to your own mods.
- UUID Generator
- Making armour icons by AnteMaxx
- Custom Backdrops for Character Creation and Level Up by AnteMaxx
- Chroma Key Droppable Object by SoggyBurrito and Hijimare
- Materialize
- Rune Font by CovenElf
- High Heel Feet for modders by LazyIcarus
- Overlays for Unique Tav Tattoos by RemuFO4
- BG3 Texture Stamps by commanderstrawberry
- Mannequin Models for making icons by labotor
- Past and Future Blender export plugin settings
Colour
- Colouring cheat sheet
- ColourMath Colour Converter Use sRGB 0-1 for the vec3 value.
- RGB Color Picker