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Rage: Eagle Heart: Difference between revisions

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{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Rage Eagle Heart Condition Icon 3.png|frameless|upright=0.12]] Rage: Eagle Heart</strong>
| <strong>[[File:Rage Eagle Heart Condition Icon.png|frameless|upright=0.12]] Rage: Eagle Heart</strong>
|-
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}

Revision as of 14:08, 16 July 2023

Rage: Eagle Heart is a Wildheart Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.

Description

Go into a Rage that makes you near untouchable. You can use Diving Strike.

Foes also have Disadvantage Icon.png Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus action + Rage Charges Icons.png Rage Charge

Only available in combat.

  •  Range: Self

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4.

(Note: Levels 6 and above are not yet available in Early Access.)