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Mage Hand: Difference between revisions
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| race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling | | race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: | | granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard | ||
| granted by items = Djinni Ring | | granted by items = Djinni Ring | ||
| summary = It conjures a spectral hand that can interact with objects. | | summary = It conjures a spectral hand that can interact with objects. |
Revision as of 18:51, 31 December 2023
Mage Hand is a cantrip (Conjuration). It conjures a spectral hand that can interact with objects.
Description
Create a spectral hand that can manipulate and interact with objects.
Duration: 10 turns.
This cantrip can only be cast once per short rest.
Properties
- Cost
- Action
- Details
- Range: 18 m / 60 ft
- Recharge: Short rest
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 3: Arcane Trickster, and Eldritch Knight
Races:
- Character level 1: High Elf, High Half-Elf, Githyanki, and Mephistopheles Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items:
Notes
- Githyanki and Arcane Tricksters can cast a special version of Mage Hand that is invisible.
- This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
- Mage Hand has two incantations: Veniam Iuva Me, Latin for "come help me", and Voco, Latin for "I call/summon".
External Links
- Mage hand on the Forgotten Realms Wiki