Ad placeholder

Spell Rot (Condition): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added tactician damage)
mNo edit summary
Line 4: Line 4:
|suppress sources=true
|suppress sources=true
|notes=
|notes=
* Cantrips and spells that use class resources (such as the [[Light Domain]] Cleric's {{SAI|Radiance of the Dawn}}) do not trigger the damage, as they inherently do not have levels.
* For Tactician difficulty, this damage is increased to {{DamageText|3d6|Necrotic}} per spell level.
* Can be prevented by {{RarityItem|Khalid's Gift}}
* Can be prevented by {{RarityItem|Khalid's Gift}}.
* Cantrips and spells that use class resources (such as {{SAI|Radiance of the Dawn}}) do not trigger the damage, as they inherently do not have levels.
*Spells cast for free thanks to features like {{sai|Arcane Battery}} will still be treated as being cast at the chosen level.
* If fast travelling to another area before leaving the Lair, such as [[Rivington]], Spell Rot will not be removed.
* If fast travelling to another area before leaving the Lair, such as [[Rivington]], Spell Rot will not be removed.
* Under Tactician difficulty, this damage is increased to {{DamageText|3d6|Necrotic}} per spell level.
}}
}}


==Sources of Spell Rot==
== Sources of Spell Rot ==
* Affects characters while they are in the [[Ancient Lair]].
* Affects characters while they are in the [[Ancient Lair]].

Revision as of 22:15, 22 February 2024

Unless you are Undead, each time you cast a spell you receive 2d6 Damage TypesNecrotic damage per spell level.
Condition Type Icon.pngCursed

Notes

  • For Tactician difficulty, this damage is increased to 3d6Damage TypesNecrotic per spell level.
  • Can be prevented by Khalid's Gift.
  • Cantrips and spells that use class resources (such as Radiance of the Dawn Radiance of the Dawn) do not trigger the damage, as they inherently do not have levels.
  • Spells cast for free thanks to features like Arcane Battery Arcane Battery will still be treated as being cast at the chosen level.
  • If fast travelling to another area before leaving the Lair, such as Rivington, Spell Rot will not be removed.

Sources of Spell Rot