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Hex (Strength): Difference between revisions

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{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File: Hex Strength Condition Icon 3.png|frameless|upright=0.12]] Hex: Strength</strong>
| <strong>[[File: Hex Strength Condition Icon.png|frameless|upright=0.12]] Hex: Strength</strong>
|-
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
* Creature suffers additional {{DamageText|1d6|Necrotic}} damage from the spellcaster's attacks. It also has [[Disadvantage]] on Strength [[Checks]].
* Creature suffers additional {{DamageText|1d6|Necrotic}} damage from the spellcaster's attacks. It also has [[Disadvantage]] on Strength [[Checks]].
|}
|}

Revision as of 14:08, 16 July 2023

Hex (Strength) is a Enchantment 1st Level Spell. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Strength checks.

File:Hex Strength Icon 2.png
"Impart Disadvantage on Strength Checks. If the target dies before the spell ends, you can use a bonus action to hex a new creature."

B.Action Icon.png Bonus Action Spell Slot Icon.png Level 1 Spell Slot

Range 18m / 60ft
School Enchantment
Concentration Required
Condition Hex: Strength
Duration Until Long Rest
Class Warlock

Description

Impart Disadvantage on Strength Checks.

If the target dies before the spell ends, you can use a bonus action to hex a new creature.

Properties

B.Action Icon.png Bonus Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 1 Warlock.

  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required