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Lacerate: Difference between revisions

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| name = Lacerate
| name = Lacerate
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}.  
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
 
Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| damage = weapon
| damage = weapon
| cost = action
| cost = action

Revision as of 08:53, 22 December 2023

Template:Up to date

Lacerate is a weapon action available to characters proficient in and wielding a battleaxe, handaxe, glaive, greataxe, greatsword, halberd, longsword, scimitar, or sickle in their main hand.

Description

Slash at your target's vital points to make it Bleed Bleed. Some Undead and Constructs can't suffer Bleeding.

Properties

Cost
Action
Damage
Normal weapon damage
Details
Attack roll
CON Save
 Range: Normal weapon range
Recharge: Short rest

Condition: Bleeding

Bleeding Bleeding

Duration: 2 turns

Weapon action DC  Constitution saving throw

How to learn

Granted by wielding the following weapon types with proficiency: