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(Created page with "{{PageSeo | title = Creatures | description = Creatures are all living entities in ''Baldur's Gate. }} {{stub}} '''Creatures''' are all living entities in ''Baldur's Gate 3''. All characters, animals and monsters are creatures. Every creature has a race and a creature type. == Properties == ; Creature type : All creatures are categorised as belonging to a creature type. ; Race : All creatures have a race that gives them access to specific ...") |
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'''Creatures''' are all living entities in ''Baldur's Gate 3''. All characters, animals and monsters are creatures. Every creature has a [[Race|race]] and a [[Creature type|creature type]]. | '''Creatures''' are all living entities in ''Baldur's Gate 3''. All characters, animals and monsters are creatures. Every creature has a [[Race|race]] and a [[Creature type|creature type]]. | ||
All creatures have [[Hit points|hit points]] that determine how much [[Damage rolls|damage]] it can take, and [[Ability scores|abilities]] which are used in calculation of [[Dice rolls|dice rolls]]. | |||
Other important stats include [[Armour Class]], [[Proficiency bonus|proficiency bonus]] and [[Resistance|resistances]]. | |||
== Properties == | == Properties == | ||
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; Size : All creatures have a size. | ; Size : All creatures have a size. | ||
; Hit points : Creatures have | ; Hit points : Creatures have hit points, which if reduced to 0, causes them to become {{Cond|Downed}}. | ||
; Ability scores | A measure of how powerful a creature's abilities are. | |||
; Resistances : Creatures have unique resistances and vulnerabilities, often determined by their creature type. | ; Resistances : Creatures have unique [[resistance|resistances]] and vulnerabilities, often determined by their creature type. | ||
[[Category: Gameplay mechanics]] | [[Category: Gameplay mechanics]] |
Revision as of 09:27, 15 December 2023
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Creatures are all living entities in Baldur's Gate 3. All characters, animals and monsters are creatures. Every creature has a race and a creature type.
All creatures have hit points that determine how much damage it can take, and abilities which are used in calculation of dice rolls.
Other important stats include Armour Class, proficiency bonus and resistances.
Properties
- Creature type
- All creatures are categorised as belonging to a creature type.
- Race
- All creatures have a race that gives them access to specific racial features.
- Size
- All creatures have a size.
- Hit points
- Creatures have hit points, which if reduced to 0, causes them to become .
- Ability scores | A measure of how powerful a creature's abilities are.
- Resistances
- Creatures have unique resistances and vulnerabilities, often determined by their creature type.