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Lathander's Light: Difference between revisions
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(Specified that the Blind effect has a DC 14 Constitution saving throw (based on testing).) |
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| image = Lathander's Light.webp | | image = Lathander's Light.webp | ||
| summary = '''Lathander's Light''' is a toggleable passive feature that shed's light and blinds enemies. | | summary = '''Lathander's Light''' is a toggleable passive feature that shed's light and blinds enemies. | ||
| description = Sheds holy light in a {{Distance|m=6|ft=20}} radius. In combat, fiends and undead standing in the light are {{Cond|Blinded}}. | | description = Sheds holy light in a {{Distance|m=6|ft=20}} radius. In combat, fiends and undead standing in the light are {{Cond|Blinded}} if they fail a DC 14 Constitution throw. | ||
| toggleable = yes | | toggleable = yes | ||
| granted by items = The Blood of Lathander | | granted by items = The Blood of Lathander |
Revision as of 22:11, 14 January 2024
Lathander's Light is a toggleable passive feature that shed's light and blinds enemies.
Description
Sheds holy light in a 6 m / 20 ft radius. In combat, fiends and undead standing in the light are if they fail a DC 14 Constitution throw.
Details
- Toggleable
How to learn
Granted by the weapons:
Notes
- The light produced by this effect is considered sunlight, for the purpose of Sunlight Hypersensitivity.