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Wild Shape: Spider: Difference between revisions

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While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores.
While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores.


You are immune to [[Enwebbed_(Condition)|Enweb]], the movement penalty from walking on [[Web (Spider)|Webs]], and take no falling damage when jumping onto [[Web (Spider)|Webs]].
You are immune to [[Enwebbed_(Condition)|Enweb]], the movement penalty from walking on [[Web (Spider)|Webs]].
|cost=action, wldshp
|cost=action, wldshp
|additional=[[File:Spider Portrait.png|frameless|upright=1.5|left]]
|additional=[[File:Spider Portrait.png|frameless|upright=1.5|left]]

Revision as of 22:15, 12 December 2023

Wild Shape Spider.webp

Wild Shape: Spider is a Wild Shape form available to Druids.

Description

Assume the shape of of a giant spider that can Enweb enemies. The giant spider has a starting health of 20 hit points that increases every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

You are immune to Enweb, the movement penalty from walking on Webs.

Properties

Cost:
Action + Wild Shape Charge
Details:
Spider Portrait.png

Spider shape has the following physical attributes:

STR

14
(+2)

DEX

16
(+3)

CON

12
(+1)

HP Icon.png Hit Points

20

Creature AC Icon.png Armour Class

14

  • Base Wild Shape Speed: You can move 9 m / 30 ft per turn.

Abilities

Venomous Bite Venomous Bite

  • Bite a target to deal 1d8 + Dexterity ModifierDamage TypesPiercing damage and possibly Poison Poison it.

Web Web

  • Expel a thick, flammable webbing that slows creatures within and possibly Enwebs Enwebs them.

Arachnid Jump Arachnid Jump

  • Jump up, down, and across. Your Strength Strength affects how far you can jump.

At Higher Levels

  • At Level 4, the maximum HP becomes 26.
  • At Level 6, the maximum HP becomes 34.
  • At Level 8, the maximum HP becomes 44.
  • At Level 10, the maximum HP becomes 57.
  • At Level 12, the maximum HP becomes 74.

How to learn

Classes:

This action is a variation of:
Wild Shape Wild Shape