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Crushing Flight: Difference between revisions
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{{ up to date | 2023-09-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Crushing Flight''' is a | | summary = '''Crushing Flight''' is a class action known to both creatures and [[Wild Shape|shapechanged]] [[Druid|Druids]]. Owlbears use this ability to cover large swaths of ground while attacking opponents. | ||
| description = Leap at a target to bite it and knock it {{Cond|Prone}} | | description = Leap at a target to bite it and knock it {{Cond|Prone}} | ||
| image = Crushing Flight.webp | | image = Crushing Flight.webp | ||
Line 8: | Line 8: | ||
| attack roll = | | attack roll = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = 21 | ||
| range ft = 70 | | range ft = 70 | ||
| save = STR | | save = STR | ||
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| condition save = | | condition save = | ||
| used by creatures = Owlbear, Wild Shape: Owlbear | | used by creatures = Owlbear, Wild Shape: Owlbear | ||
| notes = * The | | notes = * The creature [[Owlbear]] doesn't do damage upon landing. | ||
* When used in {{SAI|Wild Shape: Owlbear}}, additional damage will be added to the attack depending on the weight of the Owlbear and vertical distance travelled. This uses a similar damage calculation to {{SAI|Throw}}. Effects like {{SAI|Enlarge}} that increase weight will increase damage, as will falling from greater heights. | |||
}} | }} |
Revision as of 10:57, 12 December 2023
Template:Up to date
Crushing Flight is a class action known to both creatures and shapechanged Druids. Owlbears use this ability to cover large swaths of ground while attacking opponents.
Description
Leap at a target to bite it and knock it
Properties
- Cost:
- Bonus action + (ERROR: Use
movement m
ormovement ft
.)Movement - Damage:
- 2d8 (2~16) Bludgeoning
- Details:
- Range: 18 m / 60 ft
- STR Save
At Higher Levels
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Owlbear, and Wild Shape: Owlbear
Notes
- The creature Owlbear doesn't do damage upon landing.
- When used in , additional damage will be added to the attack depending on the weight of the Owlbear and vertical distance travelled. This uses a similar damage calculation to . Effects like that increase weight will increase damage, as will falling from greater heights.