Ad placeholder
Greatclub (Minotaur): Difference between revisions
Jump to navigation
Jump to search
HarveyPekar (talk | contribs) m (HarveyPekar moved page Greatclub (Minotaur Variant) to Greatclub (Minotaur): being on a separate page already tells us it's a variant! for comparison: Bite vs Bite (Panther)) |
m (uid/uuid) |
||
Line 17: | Line 17: | ||
| weight lb = 17 | | weight lb = 17 | ||
| price = 16 | | price = 16 | ||
| uid = WPN_MINOTAUR_Greatclub_A | |||
| uuid = 20bd2850-f6b3-4f13-bf96-c566d8df0de4 | |||
| weapon actions = Tenacity | | weapon actions = Tenacity | ||
}} | }} |
Revision as of 00:19, 9 December 2023
Greatclub is a mundane, nonmagical variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands. It cannot be wielded by humanoids.
Heavy, spiked branches bound together with rope and sinew. It's hard to imagine a cruder weapon, but it is effective.
Properties
- Damage
- 2d12 (2~24) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 8.5 kg / 17 lb
- Price: 16 gp
-
UID
WPN_MINOTAUR_Greatclub_AUUID
20bd2850-f6b3-4f13-bf96-c566d8df0de4
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Where to find
- This weapon can only be obtained by forcing a Minotaur to drop their weapon.