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Sneak Attack (Ranged): Difference between revisions
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HarveyPekar (talk | contribs) m (see other edit - moving out of deprecated parameter) |
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| save = | | save = | ||
| additional = | | additional = | ||
| higherlevels = | | higherlevels = | ||
| variant of = Sneak Attack | | variant of = Sneak Attack | ||
| class learns at level 1 = Rogue | | class learns at level 1 = Rogue | ||
| notes = * When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | | notes = *For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical|drs=t}} damage, up to 6d6 at Level 11: | ||
** {{DamageText|2d6|Physical|drs=t}} at [[Rogue]] Level 3 | |||
** {{DamageText|3d6|Physical|drs=t}} at [[Rogue]] Level 5 | |||
** {{DamageText|4d6|Physical|drs=t}} at [[Rogue]] Level 7 | |||
** {{DamageText|5d6|Physical|drs=t}} at [[Rogue]] Level 9 | |||
** {{DamageText|6d6|Physical|drs=t}} at [[Rogue]] Level 11 | |||
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | |||
}} | }} |
Revision as of 05:45, 9 December 2023
Template:Up to date
Sneak Attack (Ranged) is a Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Ranged Weapons.
See also:
Description
Deal an extra 1d6 damage to a foe you have Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft
of the target and you don't have Disadvantage.
Properties
- Cost:
- Action
- Damage:
- Weapon Physical
- + 1d6 (1~6) Physical
- Details:
- Range: Normal weapon range
- Recharge: Per turn