Ad placeholder
Animate Dead: Zombie: Difference between revisions
Jump to navigation
Jump to search
Jswiderski (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) (Moved warning to new field) |
||
Line 11: | Line 11: | ||
This spell is a variation of {{SAI|Animate Dead}}. | This spell is a variation of {{SAI|Animate Dead}}. | ||
| description = Create a [[Zombie]] that specialises in melee combat. | | description = Create a [[Zombie]] that specialises in melee combat. | ||
| warning = {{Prereq|The target must be a Medium or Small corpse.}} | |||
{{Prereq|The target must be a Medium or Small corpse.}} | |||
| cost = action, spell3 | | cost = action, spell3 | ||
| attack roll = | | attack roll = |
Revision as of 09:33, 22 December 2023
Animate Dead: Zombie is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a Zombie that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest.
This spell is a variation of
.Description
Create a Zombie that specialises in melee combat.
The target must be a Medium or Small corpse.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 3 m / 10 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
This spell is a variation of:
Notes
- This zombie applies a condition called . If an enemy is killed while having this condition, a Newborn Zombie is automatically spawned from their corpse.