Ad placeholder
Titanstring Bow: Difference between revisions
Jump to navigation
Jump to search
m (Updated honour price to use new template field) |
HarveyPekar (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Longbow PlusOne Icon.png | | image = Longbow PlusOne Icon.png | ||
| icon = Longbow PlusOne Unfaded Icon.png | | icon = Longbow PlusOne Unfaded Icon.png | ||
Line 17: | Line 16: | ||
| range = normal <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = normal <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. --> | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = yes | | ammunition = yes | ||
| finesse = | | finesse = | ||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
| loading = | | loading = | ||
| reach = | | reach = | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.1 | | weight kg = 1.1 | ||
Line 34: | Line 32: | ||
| uid = MAG_StrongString_Longbow | | uid = MAG_StrongString_Longbow | ||
| uuid = 13236988-83df-4bf2-8005-b4ac31f21ff4 | | uuid = 13236988-83df-4bf2-8005-b4ac31f21ff4 | ||
| weapon actions = Hamstring Shot, Brace (Ranged) | | weapon actions = Hamstring Shot, Brace (Ranged), Pushing Attack (Titanstring Bow) | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* {{Passive|Titan Weapon}} | * {{Passive|Titan Weapon}} | ||
Line 41: | Line 39: | ||
* [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]]. | * [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]]. | ||
* [[Lann Tarv]] in the [[Moonrise Towers, Main Floor|Main Floor]] of [[Moonrise Towers]]. | * [[Lann Tarv]] in the [[Moonrise Towers, Main Floor|Main Floor]] of [[Moonrise Towers]]. | ||
| notes = | | notes = * '''Titan Weapon''' adds a minimum of +1 to the damage roll, even if the attacker has a [[Strength]] of 11 or lower | ||
* '''Titan Weapon''' adds a minimum of +1 to the damage roll, even if the attacker has a [[Strength]] of 11 or lower | |||
* The bonus damage from the '''Titan Weapon''' property can be applied multiple times to a single attack. For example, special [[arrows]] with additional damage will receive the bonus to its additional damage, e.g. the additional {{DamageType|Necrotic}} damage from {{SmIconLink|Arrow of Ilmater Icon.png|Arrow of Ilmater}} will also receive bonus {{DamageType|Necrotic}} damage equal to your Strength modifier. Another example is a {{Class|Rogue}}'s {{SAI|Sneak Attack}}. | * The bonus damage from the '''Titan Weapon''' property can be applied multiple times to a single attack. For example, special [[arrows]] with additional damage will receive the bonus to its additional damage, e.g. the additional {{DamageType|Necrotic}} damage from {{SmIconLink|Arrow of Ilmater Icon.png|Arrow of Ilmater}} will also receive bonus {{DamageType|Necrotic}} damage equal to your Strength modifier. Another example is a {{Class|Rogue}}'s {{SAI|Sneak Attack}}. | ||
** This is mostly fixed in [[Honour mode]], but '''Titan Weapon''' can still apply to special arrow damage. | ** This is mostly fixed in [[Honour mode]], but '''Titan Weapon''' can still apply to special arrow damage. |
Revision as of 13:33, 6 December 2023
Titanstring Bow is a rare +1 Longbow that allows its wielder to add their Strength Modifier to damage dealt with this weapon.
The commonly held belief that archers are rangey, thin-wristed people is completely false. It takes years of training to pull a bowstring all the way back to your cheekbone, and wrists like iron.
Properties
- Damage
- 1d8 + 1 (2~9) + Dexterity modifier Piercing
- Details
- Rarity: Rare
- Enchantment: + 1
- Two-Handed
- Dippable
- Range: 18 m / 60 ft
- Weight: 1.1 kg / 2.2 lb
- Price: 310 gp / 400 gpHHonour
-
UID
MAG_StrongString_LongbowUUID
13236988-83df-4bf2-8005-b4ac31f21ff4
Special
The holder of this item gains:
- Titan Weapon
- This weapon deals additional damage equal to your Strength Modifier.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Hamstring Shot ()
Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.
- Brace ()
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
- Pushing Attack (Titanstring Bow) ()
Pushes your target back 4.5 m / 15 ft.
Where to find
- This weapon can be purchased from the following traders:
- Brem in the Zhentarim Hideout after completing Find the Missing Shipment.
- Lann Tarv in the Main Floor of Moonrise Towers.
Notes
- Titan Weapon adds a minimum of +1 to the damage roll, even if the attacker has a Strength of 11 or lower
- The bonus damage from the Titan Weapon property can be applied multiple times to a single attack. For example, special arrows with additional damage will receive the bonus to its additional damage, e.g. the additional Necrotic damage from will also receive bonus Necrotic damage equal to your Strength modifier. Another example is a 's .
- This is mostly fixed in Honour mode, but Titan Weapon can still apply to special arrow damage.