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Trident +1: Difference between revisions
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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.) |
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| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = 450 | | price = 450 | ||
| actions = | | weapon actions = Rush Attack, Piercing Strike, Crippling Strike | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
* This weapon can be bought from these traders: | * This weapon can be bought from these traders: | ||
** [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]] | ** [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]] | ||
}} | }} |
Revision as of 02:19, 2 August 2023
Trident +1 is an uncommon, lightly enchanted (+1) variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile.
The brutal design of this weapon's trio of prongs forces pierced flesh apart.
Properties
- One-handed damage
- 1d6 + 1 (2~7) + Strength modifier Piercing
- Two-handed damage
- 1d8 + 1 (2~9) + Strength modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Versatile
- Thrown
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 450 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Piercing Strike ()
Stab an enemy and possibly inflict .
- No results
Where to find
- * This weapon can be bought from these traders:
- Brem in the Zhentarim Hideout after completing Find the Missing Shipment