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Heal: Difference between revisions

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(Range of spell changed from melee to ranged, as of Patch 5)
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| notes = * Range of spell changed from {{Radius|m=1.5|ft=5}} to {{Radius|m=18|ft=60}}, similar to DnD 5e, as of Patch 5
| notes = * Range of spell changed from {{Radius|m=1.5|ft=5}} to {{Radius|m=18|ft=60}}, similar to DnD 5e, as of Patch 5
* Casting this spell on the Dark Urge will restore a different memory depending on whether or not Orin the Red has been defeated.
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== External Links ==
== External Links ==
{{FRWiki|Heal|long}}
{{FRWiki|Heal|long}}

Revision as of 01:30, 19 December 2023

Template:Up to date

Heal.webp

Heal is a level 6 evocation spell. This spell allows spellcasters to substantially heal a target by recovering Hit Points and removing Diseases.

Description

Heals a target's wounds and remove Blindness and any Diseases.

No effect on undead and constructs.

Properties

Cost
Action + Level 6 Spell Slot
Healing
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Notes

  • Range of spell changed from 1.5 m / 5 ft to 18 m / 60 ft, similar to DnD 5e, as of Patch 5
  • Casting this spell on the Dark Urge will restore a different memory depending on whether or not Orin the Red has been defeated.

External Links

Heal on the Forgotten Realms Wiki