Modding:Hair Meshes: Difference between revisions
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| Pincer Movement || HAIR_HUM_F_Straight_Short_H || 07a23f31-ff92-d05a-02fa-e275f9334e39 || [[File:Pincer Movement.png|thumb]] | | Pincer Movement || HAIR_HUM_F_Straight_Short_H || 07a23f31-ff92-d05a-02fa-e275f9334e39 || [[File:Pincer Movement.png|thumb]] | ||
|- | |- | ||
| Mythmaker || HAIR_HUM_F_Straight_Short_I || 43fb6adf-9d9b-8884-029e-f392d3fbd041 || | | Mythmaker || HAIR_HUM_F_Straight_Short_I || 43fb6adf-9d9b-8884-029e-f392d3fbd041 || [[File:Mythmaker.png|thumb]] | ||
|- | |- | ||
| Precision Bolt || HAIR_HUM_F_Straight_Short_J || c5108c9e-8e9c-1ae8-1e65-5a45f9a60460 || [[File:Precision Bolt.png|thumb]] | | Precision Bolt || HAIR_HUM_F_Straight_Short_J || c5108c9e-8e9c-1ae8-1e65-5a45f9a60460 || [[File:Precision Bolt.png|thumb]] |
Revision as of 23:01, 29 November 2023
Currently in progress by Padme4000 thanks to Saku for helping.
Beards
Beard meshes can be found in race specific locations such as: Generated\Public\Shared\Assets\Characters\_Models\Humans\_Hair\Resources
Beards merged can be found here: Shared\Public\SharedDev\Content\Assets\Characters\[PAK]_Beards\_merged.lsf or Shared\Public\Shared\Content\Assets\Characters\[PAK]_Beards\_merged.lsf
For bead materials presets which are what controls things like Roughness, HairSoupleness and BeardIntesity: Shared\Public\Shared\Content\Assets\Characters\Character Editor Presets\Hair Type Presets\[PAK]_Beards\_merged.lsf
CC Name | Asset Name | UUID | Image |
---|---|---|---|
Chin Grove | BEARD_HUM_M_Short_E | 7521c06b-71a0-e642-4e9f-150aa6174dda | |
Roguish | BEARD_HUM_M_Short_G | 86011a29-97c6-f1f6-cbb1-a43fae6727f7 | |
Concise Statement | BEARD_HUM_M_Short_H | ae3366e7-267f-5972-7211-a91a47fde2cd | |
Tickler | BEARD_HUM_M_Short_M | b4586b20-b3a2-142c-30c4-6431a505d44c | |
Pomposity | BEARD_HUM_M_Short_N | 45b01d04-a939-bdd0-b887-5fd42caaed35 | |
Opera Attendee | BEARD_HUM_M_Short_O | 79e6ba12-8dba-5359-a41c-b7a78b6350b5 | |
Rambling Obscenity | BEARD_HUM_M_Long_B_Spring | 8f39531e-cdf1-c4bd-a1fd-fabb6f44e1f3 | |
Pointed Retort | BEARD_HUM_M_Long_C_Spring | 0d221ef6-bed6-30d4-21aa-533eea4cd733 | |
Judicious | BEARD_HUM_M_Long_A | 883b05cc-9fb2-e5cc-66d4-0691757278ad | |
Fireforge Tassels | BEARD_HUM_M_Long_E | 4a2e83f3-6e6a-caf9-0d6d-4ff760be0d42 |
NPC Beards
You will find NPC beard meshes most commonly in their race such as: Generated\Public\Shared\Assets\Characters\_Models\Githyanki\_Hair\Resources\BEARD_GTY_M_Orpheus.GR2
NPC | Asset Name | ID | MaterialID | HairPresetResourceID |
---|---|---|---|---|
Gale | BEARD_HUM_M_Gale | 98627ebf-0d85-f481-2b74-07088fd84ae0 | a90a425f-50a0-52e5-0a89-c99f46656149 | 3f3e6c1f-db81-6f53-093e-90d57f953717 |
Orpheus | BEARD_GTY_M_Orpheus | 061bf3d6-10a4-7772-7bd2-f0008850a73f | f10434eb-525b-f3b7-bbc2-88f11c560b3b | 76a6ab46-da7f-e9bc-9c46-6de669a306bc |
Orpheus | BEARD_GTY_M_Orpheus_NoOrnamnet | af13e361-7ac7-d085-caa2-d50b75a849d1 | f10434eb-525b-f3b7-bbc2-88f11c560b3b | 76a6ab46-da7f-e9bc-9c46-6de669a306bc |
Hairs
While Padme is still updating this, you can find her early access patch 9 pdf here
Emerald's hair reference spreadsheet found here
Hair mesh files can be found at: Generated\Public\Shared\Assets\Characters\_Models\_Hair\Resources and Generated\Public\SharedDev\Assets\Characters\_Models\_Hair\Resources though not all hairs are here, you will find that some are in their race specific areas such as Generated\Public\Shared\Assets\Characters\_Models\Humans\_Hair\Resources
Hair _merged can be found here: Public\Shared\Content\Assets\Characters\[PAK]_Hair\_merged.lsf
CC Name | Asset Name | UUID | Image |
---|---|---|---|
Plucky Fable | HAIR_HUM_F_Afro_Long_A | 66c89035-488d-8cf2-7589-c5eb1e4a3eb9 | |
Scooped Ceilidh | HAIR_HUM_F_Afro_Short_A | fb39fd3b-6eeb-a488-509d-cb2b1e55ff26 | |
Busy Promenade | HAIR_HUM_MS_Afro_Short_C | 568f7d19-5b2b-d70a-33ef-45a0d05ef581 | |
Partial Eclipse | HAIR_HUM_MS_OrcCut_Long_A | e81f76ad-0cb3-b6c9-5aa9-b2686fa1ffe8 | |
Topknot | HAIR_GTY_M_GithyankiCut_Short_E | 8af5bbcd-a655-d683-338d-319ccfa9eeb6 | |
Piranha Tooth Mohawk | HAIR_GTY_M_GithyankiCut_Short_D | 4b6d5bdb-6fe1-5adb-cd3d-729e6d68e4c1 | |
Tidy Mohawk | HAIR_GTY_M_GithyankiCut_Short_C | d7632451-3836-f6bd-18c7-70f8c7a736ca | |
Poppy Bud | HAIR_GTY_M_GithyankiCut_Short_A_Spring | 78ad1b3f-ec54-e3f5-933c-456743076a40 | |
Bohemian | HAIR_GTY_F_GithyankiCut_Long_C_Spring | a79d257b-32b2-edc6-0d6d-82b6ff3462cd | |
Cauldron Foam | HAIR_HUM_MS_Afro_Short_A | 361315b1-cb61-2ebb-0d3e-241bac8519f8 | |
Foxtail | HAIR_HUM_M_Straight_Long_G_Spring | 84365d5b-74e8-71fb-705d-dc7f62d9b1f2 | |
Arabel Ribbon | HAIR_HUM_M_Straight_Short_E | f21cc7ca-70c7-dac2-11b6-ef5fa817e484 | |
Languid Bandit | HAIR_HUM_M_Straight_Short_F_Spring | 28dbdc5b-e10f-a190-c166-b43693c6c2bf | |
Furled Wings | HAIR_HUM_F_GithyankiCut_Short_B_Spring | d89f1c54-c811-b506-7747-686ddd001c78 | |
Bruenor Braids | HAIR_HUM_F_GnomeCut_Long_C_Spring | e751073f-08ed-35ef-ba3c-3f31ce8ddba9 | |
Rapscallion | HAIR_HUM_M_Straight_Short_I | 580e6e81-b699-0e67-639b-9ac05fb2a4b1 | |
Hubris | HAIR_HUM_MS_Straight_Short_J | 2671bc29-3d01-8ff7-f2d3-721085578ffe | |
Rover's Tumble | HAIR_HUM_F_Straight_Long_A_Spring | 5e4098da-f952-edc4-b1f2-71fdc1f805eb | |
Mongoose Tail | HAIR_HUM_F_Straight_Long_B_Spring | 431a177b-bfc1-9b81-fd06-77152f1cfe2f | |
Orcscrews | HAIR_HUM_F_Straight_Short_C_Spring | e46c15f8-22b5-238d-a6d8-0e9499672f8f | |
Neverwinter Scarf | HAIR_HUM_F_Braids_Long_A_Spring | af1d3a56-1e71-8aab-4041-f73fd0801343 | |
Braided Bunches | HAIR_HUM_F_Braids_Long_B | 5969c08a-0404-d74b-8aff-700a65926e10 | |
Duster | HAIR_HUM_F_Braids_Short_A_Spring | 659b798d-4c74-296f-e34d-907078ecfedb | |
Bone Dance Braids | HAIR_HUM_F_Braids_Short_B | 02d2edd4-ed8a-3082-8ada-778c7fc2c126 | |
Duchess Coronet | HAIR_HUM_F_Braids_Short_C | 460bb885-b8c7-49d2-1ded-d87116b17a7b | |
Ballerina Bun | HAIR_HUM_F_Braids_Short_D | f475c4cd-ab01-977b-e21d-1e07bc4d1d1f | |
Interplanar Braids | HAIR_HUM_F_Braids_Short_E | 49fbc196-a58d-2d37-a7d2-74bc354e518d | |
Conqueror | HAIR_HUM_M_Braids_Long_A_Spring | 0a9c0197-1bcc-0bad-0d56-2838c0a9f0a7 | |
Wildcat | HAIR_HUM_F_Curly_Long_B_Spring | 11522b21-645f-3fdf-844f-d0ed7010a71e | |
Seashell Garden | HAIR_HUM_F_Curly_Short_A | ad819984-98f4-197a-0c5d-ba12cb99f1fc | |
Dryad | HAIR_HUM_F_Dreads_Long_A_Spring | 1dc629c7-382c-3090-e72f-c7f4d44d5e3d | |
Gorgon | HAIR_HUM_F_Dreads_Long_B_Spring | 75ff3c71-33d1-a547-e8f8-b159649580a1 | |
Ramhorn Cascade | HAIR_HUM_F_GnomeCut_Long_A_Spring | cc6e206b-904e-fce2-9aa4-f88e4267088f | |
Portrait Model | HAIR_HUM_F_GnomeCut_Long_B_Spring | 321078c0-7b1b-18de-cef3-16620601f69d | |
Luskan Plume | HAIR_HUM_F_Straight_Long_C_Spring | 588b3a58-bcf1-b2be-ba70-98bc821c64d3 | |
Will o'Wisp | HAIR_HUM_F_Straight_Long_D | fc10a6df-b9f3-79f3-eacc-b7fa7c27690a | |
Gemstone Droplet | HAIR_HUM_F_Straight_Long_E_Spring | 7e3213ea-5021-9afd-59a5-721ba664894e | |
Bakery Buns | HAIR_HUM_F_Straight_Short_A | 026cf548-cacb-159a-9ada-383d52a0daaa | |
Trobairitz Knot | HAIR_HUM_F_Straight_Short_B_Spring | e69c4636-e87f-92cd-de95-abe1a8c00775 | |
Lone Wolf Bun | HAIR_HUM_F_Straight_Short_D_Spring | 0e344654-6372-fcba-6afe-30c6a94743a4 | |
Feywild Trickster | HAIR_HUM_F_Straight_Short_E | 321078c0-7b1b-18de-cef3-16620601f69d | |
Solemn Huntress | HAIR_HUM_F_Straight_Short_F | a13a921e-1ca3-7a87-48cf-b70c7c2421c4 | |
Knife Honed | HAIR_HUM_F_Straight_Short_G | bb546c74-6f66-7467-effb-99d66b559695 | |
Pincer Movement | HAIR_HUM_F_Straight_Short_H | 07a23f31-ff92-d05a-02fa-e275f9334e39 | |
Mythmaker | HAIR_HUM_F_Straight_Short_I | 43fb6adf-9d9b-8884-029e-f392d3fbd041 | |
Precision Bolt | HAIR_HUM_F_Straight_Short_J | c5108c9e-8e9c-1ae8-1e65-5a45f9a60460 | |
Windswept | HAIR_HUM_F_Straight_Short_K | a93f4c35-ad57-11eb-8952-42aff7dcc142 | |
Pinned and Perfect | HAIR_HUM_M_Straight_Long_D_Spring | 9666ff20-a633-f5b7-616b-9d949b9926b6 | |
Twisted Sinister | HAIR_HUM_M_Wavy_Long_D_Spring | 041e3bf9-572d-5c6b-ca7b-215e257b7fb1 | |
Sensible Extravagance | HUM_M_Curly_Short_C | 16951859-f100-47c0-3553-0de42bfeecc9 |
NPC Hairs
NPC | Asset Name | ID | MaterialID | HairPresetResourceID | ScalpMaterialID | Autosnap |
---|---|---|---|---|---|---|
Gale | HAIR_HUM_M_Gale | bf6ea9d0-db38-d44c-8cbd-12e6aca03044 | 4f8d9a29-c8b8-d048-305c-ca95ae84eacf | Yes | ||
Isobel | HAIR_HUM_F_Isobel | 830ac9fd-9a8d-df8a-21f3-01d12d72a556 | 8e927add-4fcf-adf9-ce24-bda3e583d632 | 4e81ce43-f3e8-8b61-3936-1d402812ae5f | N/A | Yes |
Jaheira | HAIR_HUM_F_Jaheira | 47b10706-0a29-1605-9e25-d0829b45d1dc | 33d03adb-74ae-9369-bac3-52635eac0f63 | c4201f5a-2719-873f-f378-7adae97b3030 | 526aa7e5-9a30-0ad4-c7f2-c092a5f057b3 | Yes |
Minthara | HAIR_HUM_F_Minthara | 30207433-976d-372b-a0a3-43d0b0201157 | d97a26f6-0b2d-5aa1-57e4-208e51b9473b | c8d1d8a9-ed4f-d609-c098-d447a9418ed5 | f19bcf9b-003f-8213-9304-ff55b6013189 | Yes |
Mystra | HAIR_HUM_F_Mystra | df3b391b-00bb-34e5-b15d-455d85064a91 | f311748f-16d9-9049-f70b-35eefc744605 | fbf103b7-1a4a-034d-da00-a2ced9c04e72 | N/A | Yes |
Orin | HAIR_HUM_F_Orin | 96a2fca5-d197-dc1b-f902-937bd27e7c9c | d2a17b69-bb3d-4940-6c6f-64220bd3d4c6 | d652b8ac-8519-6736-3e54-37fabfa6360b | 22d69882-ba7f-517d-a985-44b378d513c2 | Yes |
Helmet Hairs
Helmet hair is determined by the "HairType" value in the _merged.lsf
The 3D meshes for helmet hairs can be found in Models\Generated\Public\Shared\Assets\Characters\_Models\_Hair\Helmet_Hair\Resources
The _merged.lsf for helmet hairs can be found in Shared\Public\Shared\Content\Assets\Characters\[PAK]_Helmet_Hair
Note that there is no mesh or _merged entry for value 0. A hairstyle with a "0" HairType will only show the scalp, rather than a helmet hair.
Value | Hair Shape & Length | Version A | Version B | Version C |
---|---|---|---|---|
1 | Straight_Long | |||
2 | Straight_Short | |||
3 | Wavy_Long | |||
4 | Wavy_Short | |||
5 | Curly_Long | |||
6 | Curly_Short | |||
7 | Dreads_Long | |||
8 | Dreads_Short | |||
9 | Afro_Long | |||
10 | Afro_Short |
Vertex Paint Colours for Hairs/Beards
Red, Yellow and Black = base hair colour/greying
All other colours such as bright blues, pinks pastels = highlights
Using both the examples below showing in blender and in game:
To stop your hair thinning, use #17FF00 for the underside or by duplicating your mesh, shrinking it inside the original and painting that this colour of green. Alternatively, you can solidify your mesh with the settings below or similar and separate them once applied.