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Mage Armour: Difference between revisions

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(Added back note Kiljaedenas removed, I think they misunderstood it. I tried to rewrite it to make it clearer.)
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| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer
| other ways to learn = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Armour of Shadows}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows unarmoured spellcasters to surround themselves with magical protection.
| summary = This spell allows unarmoured spellcasters to surround themselves with magical protection.
| description = Surround an unarmoured creature in a protective magical force. Its {{Armour Class}} increases to {{C|13 + its [[Dexterity#Dexterity Modifier Chart|Dexterity modifier]]}}.
| description = Surround an unarmoured creature in a protective magical force. Its {{Armour Class}} increases to {{C|13 + its [[Dexterity#Dexterity Modifier Chart|Dexterity modifier]]}}.
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*Mage Armour does not stack with {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}}, {{SAI|Draconic Resilience}} or {{Cond|Barkskin}}.<br>
*Mage Armour does not stack with {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}}, {{SAI|Draconic Resilience}} or {{Cond|Barkskin}}.<br>
** If you have any of these and/or Mage Armour you will only get the benefit of the one that gives the most {{Armour Class}}.
** If you have any of these and/or Mage Armour you will only get the benefit of the one that gives the most {{Armour Class}}.
* Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Armour of Shadows}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]].
* You can cast this spell on all party members then dismiss caster from party and this buff will persist.
* You can cast this spell on all party members then dismiss caster from party and this buff will persist.
*Mage Armour can work while in {{SAI|Wild Shape}} as long as you have no armour equipped in any slot before transforming.
*Mage Armour can work while in {{SAI|Wild Shape}} as long as you have no armour equipped in any slot before transforming.
**This effect only works on forms with a base {{Armour Class}} of less than 13.
**This effect only works on forms with a base {{Armour Class}} of less than 13.
*Mage Armour does not count as wearing armour for things like {{SAI|Unarmoured Movement}} or {{SAI|Unarmoured Defence}}.
**Mage Armour also doesn't count as armour for things requiring it, like {{SAI|Defence}},
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Mage armor|long}}
* {{FRWiki|Mage armor|long}}

Revision as of 08:58, 28 November 2023

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Mage Armour is a level 1 abjuration spell. This spell allows unarmoured spellcasters to surround themselves with magical protection.

Description

Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier.

Prerequisite: The target can't be wearing Armour.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Mage Armour

Mage Armour Mage Armour

Duration: Until Long rest

How to learn

Classes:

Feats:

Notes

External Links