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Wounding Ray: Difference between revisions
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HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) m (Updated save field) |
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| damage modifier = | | damage modifier = | ||
| damage type = Necrotic | | damage type = Necrotic | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| save = CON | |||
| on save = Target still takes half damage. | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = |
Revision as of 17:58, 3 January 2024
Wounding Ray is a level 3 necromancy spell. It is a class action granted by The Spectator Eyes that allows the user to shoot a deadly necrotic beam.
Description
Deals 2d8 (2~16) Necrotic
.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.