Ad placeholder

Hex (Strength): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
m (Add conditional damage)
Line 10: Line 10:
| cost = bonus, spell1
| cost = bonus, spell1
| attack roll =
| attack roll =
| damage =
| damage = 1d6
| damage modifier =
| damage modifier =  
| damage type =
| damage type = Necrotic
| damage save =
| damage con = yes
| damage save effect =
| damage per =  
| damage per =
| extra damage =  
| extra damage =
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage per =  
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged

Revision as of 06:45, 3 January 2024

Template:Up to date

Hex Strength.webp

Hex (Strength) is a level 1 enchantment spell. This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Strength checks.

Description

Deal an additional 1d6Damage TypesNecrotic damage when you attack the target and impart Disadvantage Icon.png Disadvantage on Strength Checks.

Properties

Cost
Bonus action + Level 1 Spell Slot
Damage
D6 Necrotic.png 1d6 (1~6) Damage TypesNecrotic (conditional)
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Hex: Strength

[[ Hex: Strength

(Condition)| Hex: Strength

]]

How to learn

This spell is a variation of:
Hex Hex