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Topple: Difference between revisions
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| description = Swipe at a creature to knock it [[Prone (Condition)|Prone]]. | | description = Swipe at a creature to knock it [[Prone (Condition)|Prone]]. | ||
| range = weapon | | range = weapon | ||
| damage = 1d4 | |||
| damage type = Bludgeoning | |||
| recharge = Short Rest | | recharge = Short Rest | ||
| cost = action | | cost = action |
Revision as of 13:22, 22 December 2023
Topple is a weapon action available to characters proficient in and wielding a quarterstaff in their main hand.
Description
Swipe at a creature to knock it Prone.
Properties
- Cost
- Action
- Damage
- 1d4 (1~4) Bludgeoning
- Details
- Range: Normal weapon range
- Recharge: Short rest
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Granted by wielding the following weapon types with proficiency: