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Create Water: Difference between revisions

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(Updated area parameters)
Line 14: Line 14:
| condition = Wet
| condition = Wet
| condition duration = 3
| condition duration = 3
| area category = surface
| area shape = Radius
| area range m = 2
| area range ft = 5
| variant of = Create or Destroy Water
| variant of = Create or Destroy Water
| higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.

Revision as of 07:17, 4 May 2024

Create Water.webp

Create Water is a level 1 transmutation spell. This spell is a variant of Create or Destroy Water Create or Destroy Water that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become Wet Wet.

Description

Call forth rain. It extinguishes exposed flames and forms a Water Surface.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: 9 m / 30 ft
AoE: 4 m / 13 ft (Radius)

At higher levels

Upcast: When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each Spell Slot Level above 1st.

Condition: Wet

Wet Wet

Duration: 3 turns

How to learn

This spell is a variation of:
Create or Destroy Water Create or Destroy Water

External Links