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Barkskin: Difference between revisions
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| notes = * While similar to {{SAI|Mage Armour}}, Barkskin doesn't modify the base armour class, it instead sets the total armour class to 16 if it would have been lower. | | notes = * While similar to {{SAI|Mage Armour}}, Barkskin doesn't modify the base armour class, it instead sets the total armour class to 16 if it would have been lower. | ||
* The incantation for Barkskin is '''Mactē Virtutē''', the Latin command "honour with virtue!" | |||
| video = | | video = | ||
}} | }} |
Revision as of 18:39, 2 January 2024
Barkskin is a level 2 transmutation spell. This spell allows spellcasters to fortify the defense of a willing creature and increase their Armour Class. While under the effect of this spell, the target's skin has a bark-like texture.
Description
Touch a willing creature to toughen its skin and increase its Armour Class up to 16.
Properties
- Cost
- Action + Level 2 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Barkskin
Duration: Until Long rest
- Armour Class increased to 16.
How to learn
Classes:
- Class Level 3: Druid, Nature Domain (Domain Spell), and Circle of the Land (Forest)
- Class Level 5: Ranger
Notes
- While similar to , Barkskin doesn't modify the base armour class, it instead sets the total armour class to 16 if it would have been lower.
- The incantation for Barkskin is Mactē Virtutē, the Latin command "honour with virtue!"
External Links
- Barkskin on the Forgotten Realms Wiki