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Prey Essence (Condition): Difference between revisions
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HarveyPekar (talk | contribs) m (This was such a long chain of actions and conditions that it took a couple turns of deliberately doing nothing in order to actually see it all play out) |
(Added properties (using bot)) |
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| effects = | | effects = | ||
* Grants 30 temporary hit points | * Grants 30 temporary hit points | ||
| stack id =LOW_HOUNDMASTER_PREYESSENCE | |||
| stack priority =1 | |||
|notes=* Can be gifted to [[Houndmaster Pol]] to grant him 1 stack of {{Cond|Predator Essence}}, using {{SAI|Have Nice Gift!}}. | |notes=* Can be gifted to [[Houndmaster Pol]] to grant him 1 stack of {{Cond|Predator Essence}}, using {{SAI|Have Nice Gift!}}. | ||
** Lose all temporary hitpoints when the essence is transferred.}} | ** Lose all temporary hitpoints when the essence is transferred.}} |
Revision as of 14:08, 3 February 2024
Template:Up to date
- Grants 30 temporary hit points
Properties
LOW_HOUNDMASTER_PREYESSENCE
: 1
Notes
- Can be gifted to Houndmaster Pol to grant him 1 stack of , using .
- Lose all temporary hitpoints when the essence is transferred.
Conditions with the same stack ID
Conditions with the stack ID LOW_HOUNDMASTER_PREYESSENCE
, only one of these can be applied at the same time:
Condition | Effects |
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Sources of Prey Essence
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