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Sussur Sickle: Difference between revisions

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| damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =  
| ammunition =  
| finesse =
| finesse =  
| heavy =  
| heavy =  
| light = yes
| light = yes
| loading =  
| loading =  
| reach =  
| reach =  
| thrown =
| thrown =  
| can't dual wield =  
| can't dual wield =  
| dippable = yes
| dippable = yes
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| weight lb = 1.8
| weight lb = 1.8
| price = 120
| price = 120
| uid = QUEST_FOR_SussurSickle
| condition = Silenced
| condition = Silenced
| condition duration = 2
| condition duration = 2
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| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This weapon is obtained as part of the quest [[Finish the Masterwork Weapon]] in the [[Blighted Village]] by combining a [[Sickle]] with [[Sussur Tree Bark]] in the Blacksmith's Forge found in one of the buildings in the village.
This weapon is obtained as part of the quest [[Finish the Masterwork Weapon]] in the [[Blighted Village]] by combining a [[Sickle]] with [[Sussur Tree Bark]] in the Blacksmith's Forge found in one of the buildings in the village.
| uuid = 6b95bb45-41c3-4954-ac2f-ef1aa169b0b6
| special = * {{Cond|Silenced|Silences}} targets on hit.
| special = * {{Cond|Silenced|Silences}} targets on hit.
}}
}}

Revision as of 12:41, 1 December 2023

Template:Up to date

Sussur Sickle image

The Sussur Sickle is a Rare +1 Sickle that silences the targets it strikes, making it very effective against spellcasters.

Description Icon.png

The sheen of sussur sap forged into this sickle glows blue, silencing every creature it cuts.

Properties

Damage
D4 Slashing.png 1d4 + 1 (2~5) + Strength modifier Damage TypesSlashing
Details
Sickles Sickles
Rarity: Rare
Enchantment: + 1
 One-Handed
Light (weapon property) Light
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 120 gp
UID QUEST_FOR_SussurSickle
UUID 6b95bb45-41c3-4954-ac2f-ef1aa169b0b6

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Condition: Silenced

Silenced Silenced

Duration: 2 turns

DC 12  Constitution saving throw

  • Creature can't speak or cast spells with a verbal component, and is immune to Damage TypesThunder damage.

Where to find

Notes

  • ID: FOR_IncompleteMasterwork_SussurSickle
  • UUID: 6b95bb45-41c3-4954-ac2f-ef1aa169b0b6