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Toggle Non-Lethal Attacks: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{Passive feature page | summary = '''Toggle Non-Lethal Attacks''' is a toggleable passive feature that allows users to knock targets out instead of killing them. Toggling on/off will apply to the entire party. | description = Knock someone {{Cond|Unconscious}} instead of killing them. | condition = Non-Lethal Damage }}") |
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{{Passive feature page | {{Passive feature page | ||
| image = Toggle Non-Lethal Attacks.webp | |||
| summary = '''Toggle Non-Lethal Attacks''' is a toggleable passive feature that allows users to knock targets out instead of killing them. Toggling on/off will apply to the entire party. | | summary = '''Toggle Non-Lethal Attacks''' is a toggleable passive feature that allows users to knock targets out instead of killing them. Toggling on/off will apply to the entire party. | ||
| description = Knock someone {{Cond|Unconscious}} instead of killing them. | | description = Knock someone {{Cond|Knocked Out|Unconscious}} instead of killing them. | ||
| condition = Non-Lethal Damage | | condition = Non-Lethal Damage | ||
}} | }} |
Revision as of 20:05, 15 November 2023
Toggle Non-Lethal Attacks is a toggleable passive feature that allows users to knock targets out instead of killing them. Toggling on/off will apply to the entire party.
Description
Knock someone instead of killing them.
Condition: Non-Lethal Damage
- Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.
How to learn
(Information not yet added.)