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Static Overdrive: Difference between revisions
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HiddenDragon (talk | contribs) (Patch 5 change) |
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| variants = | | variants = | ||
| condition = Static Discharge Aura | | condition = Static Discharge Aura | ||
| condition duration = | | condition duration = 2 | ||
| condition save = | | condition save = | ||
| condition dc = | | condition dc = | ||
| condition2 = Static Discharge: Supercharge | | condition2 = Static Discharge: Supercharge | ||
| condition2 duration = | | condition2 duration = 2 | ||
| condition2 save = | | condition2 save = | ||
| condition2 dc = | | condition2 dc = | ||
| used by creatures = Bernard | | used by creatures = Bernard | ||
| notes = | | notes = * As of Patch 5, Static Discharge Aura/Supercharge lasts 2 turns instead of 3. | ||
}} | }} |
Revision as of 11:03, 1 December 2023
Static Overdrive is a class action available to Bernard that buffs his allies and hurts his enemies.
Description
Emanate a static discharge that buffs nearby constructs and hurts all others.
Properties
- Cost:
- Bonus action
- Details:
- Range: Self
- Recharge: Per turn
Condition: Static Discharge Aura
Condition: Static Discharge: Supercharge
How to learn
Used by creatures: Bernard
Notes
- As of Patch 5, Static Discharge Aura/Supercharge lasts 2 turns instead of 3.