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Timmask Spores (class action): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ActionPage | summary = '''Timmask Spores''' is a special class action available while equipping the {{RarityItem|Armour of the Sporekeeper}} and the {{Cond|Symbiotic Entity}} condition. | description = Eject timmask spores that can {{Cond|Befuddled|Befuddle}} creatures. | image = Timmask Spores.webp | cost = action | damage = amount:2d4+1, type:Poison | range = ranged | attack roll = yes | recharge = Long Rest | area = Timmask Spores | area category = cloud | area shap...") |
HiddenDragon (talk | contribs) (Updated damage/save fields) |
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| image = Timmask Spores.webp | | image = Timmask Spores.webp | ||
| cost = action | | cost = action | ||
| damage = | | damage = 2d4+1 | ||
| damage type = Poison | |||
| range = ranged | | range = ranged | ||
| attack roll = yes | | attack roll = yes |
Revision as of 22:44, 26 December 2023
Timmask Spores is a special class action available while equipping the Armour of the Sporekeeper and the condition.
Description
Eject timmask spores that can creatures.
Properties
- Cost:
- Action
- Damage:
- 2d4 + 1 (3~9) Poison
- Details:
- Attack roll
- Range: 18 m / 60 ft
- Creates Area: Timmask Spores
- Recharge: Long rest
Area: Timmask Spores
Timmask Spores
Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Chance to creatures.
- Type: Cloud
Condition: Befuddled
DC 10 Constitution saving throw
- Affected entity can't control its actions and wanders around without direction.