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Multiattack (Owlbear): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-10-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | summary = '''Multiattack''' is a class action that allows an Owlbear to hit an enemy twice. | description = Aim multiple attacks at a target. If the second attack hits, the target is pushed back {{Distance|m=1.5|ft=5}} and knocked {{Cond|Prone}}. | image = Multiattack Earth.webp | cost = action | damage = amount:2d8, type:Slashing, mod:finesse | damage2 = amount:1d10,...") |
HiddenDragon (talk | contribs) m (Added warning) |
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| summary = '''Multiattack''' is a class action that allows an [[Owlbear]] to hit an enemy twice. | | summary = '''Multiattack''' is a class action that allows an [[Owlbear]] to hit an enemy twice. | ||
| description = Aim multiple attacks at a target. If the second attack hits, the target is pushed back {{Distance|m=1.5|ft=5}} and knocked {{Cond|Prone}}. | | description = Aim multiple attacks at a target. If the second attack hits, the target is pushed back {{Distance|m=1.5|ft=5}} and knocked {{Cond|Prone}}. | ||
| warning = {{Prereq|Owlbear must be under the effects of {{SAI|Owlbear's Rage}}.}} | |||
| image = Multiattack Earth.webp | | image = Multiattack Earth.webp | ||
| cost = action | | cost = action |
Revision as of 11:51, 22 December 2023
Template:Up to date
Multiattack is a class action that allows an Owlbear to hit an enemy twice.
Description
Aim multiple attacks at a target. If the second attack hits, the target is pushed back 1.5 m / 5 ft and knocked .Owlbear must be under the effects of .
Properties
- Cost:
- Action
- Damage:
- 2d8 (2~16) + Strength or Dexterity modifier Slashing
- + 1d10 (1~10) + Strength or Dexterity modifier Piercing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Owlbear