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Absorb Intellect: Difference between revisions

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| school =  
| school =  
| classes =  
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| summary = '''Absorb Intellect''' is an Action and [[Illithid Power]]. This ability allows a character to lower an enemies [[Intelligence]] by 1 per turn and heal themselves for 5 turns.
| summary = '''Absorb Intellect''' is an Action and [[Illithid powers|illithid power]]. This ability allows a character to lower an enemies [[Intelligence]] by 1 per turn and heal themselves for 5 turns.
| description = Gobble up a foe's intellect, lowering their [[Intelligence]] by 1 per turn and healing your wounds for 5 turns.
| description = Gobble up a foe's intellect, lowering their [[Intelligence]] by 1 per turn and healing your wounds for 5 turns.
| damage = amount:1d8, type:Healing
| damage = amount:1d8, type:Healing
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[[Category:Illithid Powers]]
[[Category:Illithid Powers]]
[[Category:Class actions]]
[[Category:Actions]]

Revision as of 00:56, 16 November 2023

Template:Up to date

Absorb Intellect.webp

Absorb Intellect is an Action and illithid power. This ability allows a character to lower an enemies Intelligence by 1 per turn and heal themselves for 5 turns.

Description

Gobble up a foe's intellect, lowering their Intelligence by 1 per turn and healing your wounds for 5 turns.

Properties

Damage:
D8 Healing.png 1d8 (1~8) hit points
Details:
 Range: 18 m / 60 ft
Recharge: Short rest
Duration: 5 turns

Condition: Absorbed Intellect

Absorbed Intellect Absorbed Intellect

Duration: 5 turns

How to learn

Used by creatures: Mind Flayer

Notes

  • On Turn 2, the healing becomes 2d8hit points
  • On Turn 3, the healing becomes 3d8hit points
  • On Turn 4, the healing becomes 4d8hit points
  • On Turn 5, the healing becomes 5d8hit points