Ad placeholder

Adamantine Skin: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (Category casing)
No edit summary
Line 6: Line 6:
| additional = {{Resistance|Slashing|Immune}}{{Resistance|Piercing|Immune}}{{Resistance|Bludgeoning|Immune}}{{Resistance|Acid|immune}}{{Resistance|Thunder|Immune}}{{Resistance|Necrotic|Immune}}{{Resistance|Fire|Immune}}{{Resistance|Lightning|Immune}}{{Resistance|Cold|Immune}}{{Resistance|Psychic|Immune}}{{Resistance|Poison|Immune}}{{Resistance|Radiant|Immune}}{{Resistance|Force|Immune}}
| additional = {{Resistance|Slashing|Immune}}{{Resistance|Piercing|Immune}}{{Resistance|Bludgeoning|Immune}}{{Resistance|Acid|immune}}{{Resistance|Thunder|Immune}}{{Resistance|Necrotic|Immune}}{{Resistance|Fire|Immune}}{{Resistance|Lightning|Immune}}{{Resistance|Cold|Immune}}{{Resistance|Psychic|Immune}}{{Resistance|Poison|Immune}}{{Resistance|Radiant|Immune}}{{Resistance|Force|Immune}}
}}
}}
[[Category:Passive features]]

Revision as of 09:12, 13 November 2023

Template:Up to date

Passive Feature Generic Icon.png

Adamantine Skin is a passive feature of Grym. It renders Grym invulnerable to all types of damage until weakened with intense heat.

Description

Made Entirely from adamantine, this mass is about as heavy as a dragon, and nearly as indestructible. Only intense heat can soften the metal enough to be shaped.

Properties

Details:

Immune to all SlashingImmune to all PiercingImmune to all BludgeoningImmune to all AcidImmune to all ThunderImmune to all NecroticImmune to all FireImmune to all LightningImmune to all ColdImmune to all PsychicImmune to all PoisonImmune to all RadiantImmune to all Force

How to learn

(Information not yet added.)