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Clench of the North Wind: Difference between revisions
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{{User:Crashaholic/ActionTemplate | {{User:Crashaholic/ActionTemplate | ||
| description = Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3m are always critical hits. | | description = Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3m are always critical hits. | ||
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| notes = Even though the tooltip states being able to hold up to 2 humanoids, the skill still holds 1 only. | | notes = Even though the tooltip states being able to hold up to 2 humanoids, the skill still holds 1 only. | ||
}} | }} | ||
[[Category:Class actions]] |
Revision as of 17:26, 12 November 2023
Clench of the North Wind is an Action that allows the to cast as a class action.
Description
Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3m are always critical hits.
Properties
- Cost:
- Action
- Details:
- Range: 18 m / 60 ft
- Concentration
- WIS Save
How to learn
Classes:
- Class level 6: Way of the Four Elements
Notes
Even though the tooltip states being able to hold up to 2 humanoids, the skill still holds 1 only.