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Distracting Strike (Melee): Difference between revisions
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HiddenDragon (talk | contribs) (Added higher levels for noq) |
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| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} | |||
| condition = Distracted | | condition = Distracted | ||
| condition duration = 1 | | condition duration = 1 |
Revision as of 22:22, 26 December 2023
Template:Up to date
Distracting Strike (Melee) is a Action. This combat manoeuvre allows the Fighter to give its allies Advantage on their attack rolls against a target while dealing a bit of extra damage.
Description
Distract the target, giving your allies Advantage on their next Attack Roll against it.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll
Condition: Distracted
Duration: 1 turn
Not paying any attention to their surroundings.
The distractor's allies have Advantage on their next Attack Roll against the creature.
How to learn
(Information not yet added.)