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Inflict Wounds: Difference between revisions
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''Available to level 1 [[Cleric]]. | ''Available to level 1 [[Cleric]]. | ||
* Damage: 3~ 30 Necrotic | * Damage: 3~ 30 Necrotic | ||
** <code>[[File:D10 Necrotic.png|frameless|60px]] <span style="color:#66cc66">3d10</span> [[File: Necrotic Damage Icon | ** <code>[[File:D10 Necrotic.png|frameless|60px]] <span style="color:#66cc66">3d10</span> [[File: Necrotic Damage Icon.png|frameless|40px]] [[Damage Types|<span style="color:#66cc66">Necrotic</span>]]</code> | ||
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 1.5m / 5ft}} | * Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 1.5m / 5ft}} | ||
== At Higher Levels == | == At Higher Levels == | ||
When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#66cc66">1d10 Necrotic</span></code> for each spell slots level above 1st. | When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#66cc66">1d10 Necrotic</span></code> for each spell slots level above 1st. |
Revision as of 14:40, 16 July 2023
Inflict Wounds is a Necromancy 1st Level Spells. This spell allows spellcasters to imbue their hands with decaying energy and deal Necrotic damage to enemies through touch.
Description
Infuse your hands with putrefying energy that deals 3d10 Necrotic damage
.
Properties
Available to level 1 Cleric.
- Damage: 3~ 30 Necrotic
3d10 Necrotic
- Range:
1.5m / 5ft
At Higher Levels
When the spell is cast a 2nd Level or higher, damage increases by 1d10 Necrotic
for each spell slots level above 1st.