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Faerie Fire: Difference between revisions
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(Added - available to level 1 druid as well) |
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{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | ||
''Available to level 1 [[Bard]] and level 2 [[Ranger]].'' | ''Available to level 1 [[Bard]], [[Druid]] and level 2 [[Ranger]].'' | ||
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}} | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}} | ||
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 6m / 20ft (Radius)}} | * Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 6m / 20ft (Radius)}} |
Revision as of 15:09, 11 July 2023
Faerie Fire is a Level 1 Evocation Spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents invisibility.
Description
Encase multiple targets in colorful light. The targets turn visible, and Attack Rolls against the target have Advantage.
Properties
Available to level 1 Bard, Druid and level 2 Ranger.
- Range:
18m / 60ft
- Area of Effect:
6m / 20ft (Radius)
- Saving Throw:
Dexterity
- Concentration:
Required
File:Faerie Fire Condition Icon 3.png Faerie Fire |
Duration: 10 turns
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