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Clear Area (Condition): Difference between revisions
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NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
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* Hiding in an unobscured area. Will be caught on sight. | * Hiding in an unobscured area. Will be caught on sight. | ||
| suppress sources = true | | suppress sources = true | ||
| stack id = OBSCURED | |||
| properties = DisableCombatlog, DisableOverhead | |||
| notes = | |||
}} | }} | ||
==Sources of Clear Area== | ==Sources of Clear Area== | ||
* Obtained while {{SAI|Hide|hiding}} in an unobscured area. | * Obtained while {{SAI|Hide|hiding}} in an unobscured area. |
Latest revision as of 18:48, 3 February 2024
- Hiding in an unobscured area. Will be caught on sight.
Properties
OBSCURED
Conditions with the same stack ID
Conditions with the stack ID OBSCURED
, only one of these can be applied at the same time:
Condition | Effects |
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Sources of Clear Area[edit | edit source]
- Obtained while in an unobscured area.