Ad placeholder
Bone Chill: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[ | {{SpellPage | ||
| name = Chill Touch | |||
| image = Chill Touch Icon.png | |||
| level = cantrip | |||
| school = Necromancy | |||
| classes = Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster | |||
| summary = It deals Necrotic damage and prevents the target from regaining hit points. | |||
| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on [[Attack Roll]]s. | |||
| action type = action | |||
| damage = 1d8 | |||
| damage type = Necrotic | |||
| range = ranged | |||
| condition = Chill Touch | |||
| condition icon = Chill Touch Condition Icon.png | |||
| condition effects = | |||
* Can not regain [[Hit Points]] | |||
* If Undead, has {{Disadvantage}} on [[Attack Roll]]s | |||
| condition duration = 1 | |||
| higher levels = | |||
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of: | |||
{{DamageInfo | 2d8 | Necrotic}} | |||
| | }} | ||
}} | |||
Revision as of 13:05, 13 July 2023
Chill Touch is a cantrip (Necromancy). It deals Necrotic damage and prevents the target from regaining hit points.
Description
Assail a creature with the chill of the grave. It takes 1d8Necrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls.
Properties
- Damage
- 1d8 (1~8) Necrotic
- Details
- Range: 18 m / 60 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:
2d8 (2~16) Necrotic
Condition: Chill Touch
[[ Chill Touch
(Condition)| Chill Touch
]]
How to learn
(Information not yet added.)