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'''Chill Touch''' is a Necromancy '''[[Spells#Cantrips|Cantrip]]'''. This spell allows spellcasters to deal Necrotic damage to enemies and prevent them regaining hit points.


[[Category:Spells]][[Category:Cantrips]]
{{SpellPage
| name = Chill Touch
| image = Chill Touch Icon.png
| level = cantrip
| school = Necromancy
| classes = Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster
| summary = It deals Necrotic damage and prevents the target from regaining hit points.
| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on [[Attack Roll]]s.
| action type = action
| damage = 1d8
| damage type = Necrotic
| range = ranged
| condition = Chill Touch
| condition icon = Chill Touch Condition Icon.png
| condition effects =
* Can not regain [[Hit Points]]
* If Undead, has {{Disadvantage}} on [[Attack Roll]]s
| condition duration = 1
| higher levels =
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:


[[File:Chill Touch Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
{{DamageInfo | 2d8 | Necrotic}}
| title = <div style="font-size:105%; font-family:Georgia;">''"Assail a creature with the chill of the grave. It takes <span style="color:#66cc66">1d8 Necrotic damage</span> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]]."''</div>
}}
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action'''</div>
----
| Damage = <span style="color:#66cc66">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#66cc66">Necrotic</span>]]
| Range = 18m / 60ft
| School = Necromancy
| Concentration = None
| Condition = [[Condition#Chill Touch|Chill Touch]]
| Duration = 1 turn
| Class = [[Sorcerer]], [[Warlock]], [[Wizard]]
}}]]
 
== Description ==
Assail a creature with the chill of the grave. It takes <code><span style="color:#66cc66">1d8 Necrotic damage</span></code> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]].
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action}}
 
''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]].
* Damage: 1 ~ 8 Necrotic
** <code>[[File:D8 Necrotic.png|framless|60px]] <span style="color:#66cc66">1d8</span> [[File: Necrotic Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#66cc66">Necrotic</span>]]</code>
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Chill Touch Condition Icon 3.png|frameless|upright=0.12]] Chill Touch</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 1 turn}}
* Can not regain [[Hit Points]].
* If Undead, has [[Disadvantage]] on [[Attack Rolls]].
|}
 
== At Higher Levels ==
Damage increases by <code><span style="color:#66cc66">1d8 Necrotic damage</span></code> when reaching Level 5 (2d8).

Revision as of 13:05, 13 July 2023

Chill Touch is a cantrip (Necromancy). It deals Necrotic damage and prevents the target from regaining hit points.

Description

Assail a creature with the chill of the grave. It takes 1d8Damage TypesNecrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage Icon.png Disadvantage on Attack Rolls.

Properties

Damage
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic
Details
 Range: 18 m / 60 ft

At higher levels

When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:

D8 Necrotic.png 2d8 (2~16) Damage TypesNecrotic

Condition: Chill Touch

[[ Chill Touch

(Condition)| Chill Touch

]]

How to learn

(Information not yet added.)