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Resistance (Cantrip): Difference between revisions
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{{SpellPage | |||
| name = Resistance | |||
| image = Resistance Icon.png | |||
| level = cantrip | |||
| school = Abjuration | |||
| | | classes = Cleric, Druid | ||
| summary = It grants a temporary bonus to a creature's Saving Throws. | |||
| description = Magically bolster a creature's defences. It receives a 1d4 bonus to [[Saving Throw]]s. | |||
| action type = action | |||
| | | range = touch | ||
| | | concentration = yes | ||
| | | condition = Resistance | ||
| | | condition icon = Resistance Condition Icon.png | ||
| condition description = Has a 1d4 bonus to [[Saving Throw]]s. | |||
| | | condition duration = 10 | ||
}} | |||
Magically bolster a creature's defences. It receives a 1d4 bonus to [[Saving | |||
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Revision as of 15:38, 13 July 2023
Resistance is a cantrip (Abjuration). It grants a temporary bonus to a creature's Saving Throws.
Description
Magically bolster a creature's defences. It receives a 1d4 bonus to Saving Throws.
Properties
- Details
- Range: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Resistance
Duration: 10 turns
- Gains a +1d4 bonus to Saving throws.
How to learn
(Information not yet added.)