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Dawnburst Strike: Difference between revisions

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(Corrected extra damage and added note)
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| condition = Blinded
| condition = Blinded
| condition save = CON
| condition save = CON
| condition dc = 13
| condition duration = 3
| condition duration = 3
| notes =
| notes =
* Only the primary target has a fixed {{Saving Throw|CON|dc=13}} to avoid being {{Cond|Blinded}}. Other targets in the {{Distance|m=3|ft=10}} radius (including allies) roll against your [[Weapon Actions|weapon action DC]].  
* Only the primary target has a fixed {{Saving Throw|CON|dc=13}} to avoid being {{Cond|Blinded}}. Other targets in the {{Distance|m=3|ft=10}} radius (including allies) roll against your [[Weapon Actions|weapon action DC]].  
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Revision as of 00:18, 7 November 2023

Dawnburst Strike is a weapon action granted by The Sacred Star.

Description

Deal additional Damage TypesRadiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m / 10 ft area. Enemies in the light must succeed a DC 13  Constitution saving throw or be Blinded Blinded.

Properties

Damage
Normal weapon damage
+
Details
Attack roll
 Range: Normal weapon range
Recharge: Short rest

Condition: Blinded

Blinded Blinded

Duration: 3 turns

DC 13  Constitution saving throw

How to learn

Granted by the weapons:

Notes