Ad placeholder
Dawnburst Strike: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
| name = Dawnburst Strike | | name = Dawnburst Strike | ||
| weapons = The Sacred Star | | weapons = The Sacred Star | ||
| description = Deal additional {{DamageType|Radiant}} damage equal to your [[Proficiency Bonus]]. On a hit, light erupts around you in a 3m / 10ft area. Enemies in the light must succeed a DC 13 [[Constitution]] [[Saving Throw]] or be | | description = Deal additional {{DamageType|Radiant}} damage equal to your [[Proficiency Bonus]]. On a hit, light erupts around you in a 3m / 10ft area. Enemies in the light must succeed a DC 13 [[Constitution]] [[Saving Throw]] or be {{Cond|Blinded}}. | ||
| damage = weapon | | damage = weapon | ||
| extra damage = Proficiency Bonus | | extra damage = Proficiency Bonus |
Revision as of 09:22, 5 November 2023
Dawnburst Strike is a weapon action granted by The Sacred Star.
Description
Deal additional Radiant damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m / 10ft area. Enemies in the light must succeed a DC 13 Constitution Saving Throw or be .
Properties
- Damage
- Normal weapon damage
- + Proficiency Bonus Bludgeoning
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Blinded
Duration: 3 turns
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Granted by the weapons:
- The Sacred Star
- Tough Sunrises (inaccessible)