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Maul +1: Difference between revisions
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| handedness = two-handed <!-- one-handed, versatile, two-handed --> | | handedness = two-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural. --> | | type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 2d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 2d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> |
Revision as of 05:45, 17 February 2023
Maul +1 is an uncommon, lightly enchanted (+1) variant of the Mauls family of weapons. It is a martial melee weapon that's wielded with both hands.
A weapon of dwarven make: elegant, but strong enough to last several human lifetimes.
Properties
- Damage
- 2d6 + 1 (3~13) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 400 gp
Where to find
- * This weapon can be bought from these traders:
- Roah Moonglow in the Shattered Sanctum