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Basic Poison: Difference between revisions
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{{MiscItemPage| | {{MiscItemPage| | ||
|image = COAT Basic Poison Faded.png | | image = COAT Basic Poison Faded.png | ||
|icon = COAT Basic Poison Unfaded.png | | icon = COAT Basic Poison Unfaded.png | ||
|uid = CONS_Poison_Basic | | uid = CONS_Poison_Basic | ||
|description = '''Basic Poison''' is a [[Consumables|Consumable]]([[Coatings|Coating]]). It can be applied to a weapon to give it special properties for ten turns or thrown as a [[Grenades|Grenade]] to inflict its effects in an area. | | description = '''Basic Poison''' is a [[Consumables|Consumable]]([[Coatings|Coating]]). It can be applied to a weapon to give it special properties for ten turns or thrown as a [[Grenades|Grenade]] to inflict its effects in an area. | ||
|quote = Even when closed, a choking acrid smell emanates from this bottle. | | quote = Even when closed, a choking acrid smell emanates from this bottle. | ||
|type = Coatings | | type = Coatings | ||
|single use = yes | | single use = yes | ||
|rarity = common | | rarity = common | ||
|weight kg = 0.2 | | weight kg = 0.2 | ||
|weight lb = 0.4 | | weight lb = 0.4 | ||
|price = 10 | | price = 10 | ||
|usage cost = bonus action | | usage cost = bonus action | ||
|effect = | | uuid = 28645376-e6e8-436a-8e9a-c62877fae07d | ||
* Coat your active weapon with poison.<br> | | effect = * Coat your active weapon with poison.<br> | ||
{{InfoBlob|{{action}}}}<br> | {{InfoBlob|{{action}}}}<br> | ||
*{{SmallIcon|Throw Icon.png}} [[Throw]] the poison to create a [[Poison Cloud]] that can poison all creatures in an area | *{{SmallIcon|Throw Icon.png}} [[Throw]] the poison to create a [[Poison Cloud]] that can poison all creatures in an area | ||
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**{{AOE|m=1|ft=3|Radius}} | **{{AOE|m=1|ft=3|Radius}} | ||
**{{Duration|1}} | **{{Duration|1}} | ||
|condition = Coated in Basic Poison | | condition = Coated in Basic Poison | ||
|condition duration = 10 | | condition duration = 10 | ||
|condition2 = Poisoned | | condition2 = Poisoned | ||
|condition2 duration = Saving Throw | | condition2 duration = Saving Throw | ||
|condition2 save = CON | | condition2 save = CON | ||
|condition2 dc = 11 | | condition2 dc = 11 | ||
|where to find = | | where to find = Obtainable from various merchants, enemies, and locations throughout the game. | ||
Obtainable from various merchants, enemies, and locations throughout the game. | |||
Can also be crafted via the [[Alchemy]] system ([[Vitriol of Bonecap]] and any [[Salt]]) | Can also be crafted via the [[Alchemy]] system ([[Vitriol of Bonecap]] and any [[Salt]]) | ||
}} | }} |
Revision as of 00:44, 19 November 2023
Basic Poison is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
Even when closed, a choking acrid smell emanates from this bottle.
Properties
- Coatings
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
-
UID
CONS_Poison_BasicUUID
28645376-e6e8-436a-8e9a-c62877fae07d
Effect
- Coat your active weapon with poison.
- Throw the poison to create a Poison Cloud that can poison all creatures in an area
- Range: 18 m / 60 ft
- AoE: 1 m / 3 ft (Radius)
- Duration: 1 turn
Condition: Coated in Basic Poison
Duration: 10 turns
- Targets must succeed a DC 11 Constitution saving throw or become .
- On a successful save, target receives for 2 turns.
Condition: Poisoned
Duration: Until successful Saving Throw
DC 11 Constitution saving throw
- Suffers Disadvantage on Attack rolls and Ability Checks.
Where to find
Obtainable from various merchants, enemies, and locations throughout the game.
Can also be crafted via the Alchemy system (Vitriol of Bonecap and any Salt)