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Martial Exertion (Condition): Difference between revisions

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m (forgot the word 'damage')
(Added properties and empty notes field (using bot))
 
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| effects =
| effects =
* Affected entity has pushed past its physical limits, taking {{DamageText|6d6|Piercing}} damage per turn to perform an additional attack per turn and to double its [[Movement Speed|movement speed]].
* Affected entity has pushed past its physical limits, taking {{DamageText|6d6|Piercing}} damage per turn to perform an additional attack per turn and to double its [[Movement Speed|movement speed]].
| stack id=MAG_MARTIAL_EXERTION
| stack priority=20
| tick type=start turn
| properties=DisableCombatlog, DisablePortraitIndicator, DisableOverhead, ApplyToDead
| notes=
}}
}}

Latest revision as of 18:36, 3 February 2024

  • Affected entity has pushed past its physical limits, taking 6d6Damage TypesPiercing damage per turn to perform an additional attack per turn and to double its movement speed.

Properties

Loses duration Loses duration: start of turn

Stack priority Stack priority: 20

More properties More properties:

Sources of Martial Exertion