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Multiattack (disambiguation): Difference between revisions
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{{Hatnote|For the Hunter Ranger passive feature see [[Multiattack Defense]]}} | {{Hatnote|For the Hunter Ranger passive feature see [[Multiattack Defense]]}} | ||
'''Multiattack''' is a type of [[:Category:Class Actions|Class Action]] that allows a creature to attack more than once when using their Attack [[Action]]. Some creatures have a type of multiattack [[:Category:Passive Features|Passive Feature]] that stipulates conditions that need to be fulfilled in order to be able to make a multiattack. | {{ActionPage | ||
|summary= '''Multiattack''' is a type of [[:Category:Class Actions|Class Action]] that allows a creature to attack more than once when using their Attack [[Action]]. Some creatures have a type of multiattack [[:Category:Passive Features|Passive Feature]] that stipulates conditions that need to be fulfilled in order to be able to make a multiattack. | |||
{{NoExcerpt|For example, [[Hook Horror]]s may only multiattack {{cond|Prone}} targets.}} | {{NoExcerpt|For example, [[Hook Horror]]s may only multiattack {{cond|Prone}} targets.}} | ||
|image = Multiattack Earth Elemental.webp | |||
|attack roll = yes | |||
|range = melee | |||
|cost = action | |||
|description = Aim multiple attacks at a target. | |||
== List of Multiattack Passive Features == | == List of Multiattack Passive Features == | ||
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* [[Multiattack: Enwebbed]] | * [[Multiattack: Enwebbed]] | ||
* [[Multiattack: Frightened]] | * [[Multiattack: Frightened]] | ||
* [[Multiattack: Last Resort]] | |||
* [[Multiattack: Lured]] | * [[Multiattack: Lured]] | ||
* [[Multiattack: Morphic Ambush]] | * [[Multiattack: Morphic Ambush]] | ||
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* [[Multiattack (Harpy)|Harpy - Multiattack: Lured]] | * [[Multiattack (Harpy)|Harpy - Multiattack: Lured]] | ||
* [[Multiattack (Class Action)|Malus Thorm]] | * [[Multiattack (Class Action)|Malus Thorm]] | ||
* [[Multiattack (Raphael)|Raphael - Multiattack: Last Resort]] | |||
* [[Multiattack (Redcap)|Redcap - Multiattack: Bloodlust]] | * [[Multiattack (Redcap)|Redcap - Multiattack: Bloodlust]] | ||
* [[Multiattack (Weapon Action)|Steel Watcher Titan - Multiattack: Prone, Restrained, or Maimed]] | * [[Multiattack (Weapon Action)|Steel Watcher Titan - Multiattack: Prone, Restrained, or Maimed]] | ||
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{{div col end}} | {{div col end}} | ||
|used by creatures = | |||
Ansur, Wild Shape: Cave Bear, Cloaker, Ettercap, Flesh, Harpy, Malus Thorm, Redcap, Tipplesome Patron, Steel Watcher Titan, Raphael, Air Elemental, Earth Elemental, Fire Elemental, Water Elemental | |||
}} | |||
[[Category:Class Actions]] | [[Category:Class Actions]] | ||
[[Category:Passive Features]] | [[Category:Passive Features]] |
Revision as of 05:33, 6 November 2023
For the Hunter Ranger passive feature see Multiattack Defense
Multiattack is a type of Class Action that allows a creature to attack more than once when using their Attack Action. Some creatures have a type of multiattack Passive Feature that stipulates conditions that need to be fulfilled in order to be able to make a multiattack.
Description
Aim multiple attacks at a target.
List of Multiattack Passive Features
List of Multiattack Actions
- Ansur
- Cave Bear Wild Shape
- Cloaker - Multiattack: Frightened
- Ettercap - Multiattack: Enwebbed
- Flesh - While raging
- Harpy - Multiattack: Lured
- Malus Thorm
- Raphael - Multiattack: Last Resort
- Redcap - Multiattack: Bloodlust
- Steel Watcher Titan - Multiattack: Prone, Restrained, or Maimed
- Air Elemental - On targets
- Earth Elemental - On targets
- Fire Elemental - On targets
- Water Elemental - On targets
Properties
- Cost:
- Action
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
How to learn
Used by creatures: Ansur, Wild Shape: Cave Bear, Cloaker, Ettercap, Flesh, Harpy, Malus Thorm, Redcap, Tipplesome Patron, Steel Watcher Titan, Raphael, Air Elemental, Earth Elemental, Fire Elemental, and Water Elemental