Ad placeholder
Animate Dead: Zombie: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 7: | Line 7: | ||
| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| | | other ways to learn = * This spell is a variation of {{SAI|Animate Dead}}. | ||
| | |||
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|Zombie}} that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest. | | summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|Zombie}} that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest. | ||
Line 20: | Line 14: | ||
{{Prereq|The target must be a Medium or Small corpse.}} | {{Prereq|The target must be a Medium or Small corpse.}} | ||
| | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = |
Revision as of 17:43, 21 November 2023
Animate Dead: Zombie is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a Zombie that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest.
This spell is a variation of
.Description
Create a Zombie that specialises in melee combat.
The target must be a Medium or Small corpse.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 3 m / 10 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Other ways to learn:
- This spell is a variation of .
Notes
- This zombie applies a condition called . If an enemy is killed while having this condition, a Newborn Zombie is automatically spawned from their corpse.