Template:DamageModifier: Difference between revisions
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| ranged = + [[Damage Roll#Modifiers|Dexterity modifier]] | | ranged = + [[Damage Roll#Modifiers|Dexterity modifier]] | ||
| finesse = + [[Damage Roll#Modifiers|Strength or Dexterity modifier]] | | finesse = + [[Damage Roll#Modifiers|Strength or Dexterity modifier]] | ||
| spell | spellcasting = + [[Spellcasting modifier]] | | spell | spellcasting = + [[Spellcasting modifier|spellcasting modifier]] | ||
| {{#if: {{{1|}}} | + [[ability score modifier|{{{1}}} modifier]] | }} | | {{#if: {{{1|}}} | + [[ability score modifier|{{{1}}} modifier]] | }} | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> |
Latest revision as of 11:08, 28 October 2023
The keywords melee, ranged, and finesse can be used to print the corresponding modifier(s) with a link to the Damage Roll page that explains the details:
Usage: {{DamageModifier|melee}}
Result: + Strength modifier
Usage: {{DamageModifier|ranged}}
Result: + Dexterity modifier
Usage: {{DamageModifier|finesse}}
Result: + Strength or Dexterity modifier
The keyword spell can be used to link to spellcasting modifier:
Usage: {{DamageModifier|spell}}
Result: + spellcasting modifier
Anything that's not one of the specially recognized keywords will just have the word "Modifier" appended and link to ability score modifier:
Usage: {{DamageModifier|Wisdom}}
Result: + Wisdom modifier
If the parameter is completely empty however, then nothing will be printed:
Usage: {{DamageModifier|}}
Result:
(That makes it easier to use in other templates, where a modifier might be optional.)