Template:DamageModifier: Difference between revisions

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| ranged = + [[Damage Roll#Modifiers|Dexterity modifier]]
| ranged = + [[Damage Roll#Modifiers|Dexterity modifier]]
| finesse = + [[Damage Roll#Modifiers|Strength or Dexterity modifier]]
| finesse = + [[Damage Roll#Modifiers|Strength or Dexterity modifier]]
| spell | spellcasting = + [[Spellcasting modifier]]
| spell | spellcasting = + [[Spellcasting modifier|spellcasting modifier]]
| {{#if: {{{1|}}} | + [[ability score modifier|{{{1}}} modifier]] | }}
| {{#if: {{{1|}}} | + [[ability score modifier|{{{1}}} modifier]] | }}
}}</includeonly><noinclude>
}}</includeonly><noinclude>

Latest revision as of 11:08, 28 October 2023

The keywords melee, ranged, and finesse can be used to print the corresponding modifier(s) with a link to the Damage Roll page that explains the details:

Usage: {{DamageModifier|melee}}

Result: + Strength modifier

Usage: {{DamageModifier|ranged}}

Result: + Dexterity modifier

Usage: {{DamageModifier|finesse}}

Result: + Strength or Dexterity modifier

The keyword spell can be used to link to spellcasting modifier:

Usage: {{DamageModifier|spell}}

Result: + spellcasting modifier

Anything that's not one of the specially recognized keywords will just have the word "Modifier" appended and link to ability score modifier:

Usage: {{DamageModifier|Wisdom}}

Result: + Wisdom modifier

If the parameter is completely empty however, then nothing will be printed:

Usage: {{DamageModifier|}}

Result:

(That makes it easier to use in other templates, where a modifier might be optional.)