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Difficult Terrain (Condition): Difference between revisions

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(Added duration and various notes.)
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{{ up to date | 2023-09-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ConditionPage
{{ConditionPage
| effects =
| effects =
* [[Movement Speed]] halved.
* [[Movement Speed]] halved
{{Duration|Whilst on surface}}
| status groups = SG_Surface, SG_DifficultTerrain
| notes =  
| notes =  
* Movement speed isn't actually halved, instead the movement speed cost is doubled when in difficult terrain. A creature must spend {{Distance|m=2|ft=6}} of movement to move {{Distance|m=1|ft=3}} through an area of '''difficult terrain'''.
* Movement speed isn't actually halved, instead the movement speed cost is doubled when in difficult terrain. A creature must spend {{Distance|m=2|ft=6}} of movement to move {{Distance|m=1|ft=3}} through an area of '''difficult terrain'''.

Latest revision as of 08:38, 7 August 2024

Properties

Status groups Status groups: SG_SurfaceSG_DifficultTerrain

Notes

Sources of Difficult Terrain