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Shadowjaw Bite: Difference between revisions
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(Created page with "{{ActionPage | summary = '''Shadowjaw Bite''' is a unique action available to Doggy, which deals {{DamageText|2d6|Piercing}} damage and possibly knocks a target prone. | description = Sink your teeth into a target and possibly knock it {{cond|Prone}}. | image =Bite.webp | cost = action | damage = amount:2d6, type:Piercing, mod:Strength | attack roll = yes | range = melee | save = STR | condition = Prone | condition duration =1 | condition save = | used by creatures...") |
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{{ActionPage | {{ActionPage | ||
| summary = '''Shadowjaw Bite''' is a | | summary = '''Shadowjaw Bite''' is a class action that deals {{DamageText|2d6|Piercing}} damage and possibly knocks a target prone. | ||
| description = Sink your teeth into a target and possibly knock it {{cond|Prone}}. | | description = Sink your teeth into a target and possibly knock it {{cond|Prone}}. | ||
| image =Bite.webp | | image = Bite.webp | ||
| controller icon = Bite Icon.webp | |||
| icon = Bite Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| damage = | | damage = 2d6 | ||
| damage type = Piercing | |||
| damage modifier = Strength | |||
| attack roll = yes | | attack roll = yes | ||
| range = melee | | range = melee | ||
| save = STR | | save = STR | ||
| condition = Prone | | condition = Prone | ||
| condition duration =1 | | condition duration = 1 | ||
| condition save = | | condition save = STR | ||
| used by creatures = Doggy | | condition dc = 13 | ||
| used by creatures = Doggy, Shadow Mastiff, Shadow Mastiff Alpha | |||
| notes = | | notes = | ||
}} | }} | ||
Latest revision as of 09:05, 26 April 2024
Shadowjaw Bite is a class action that deals 2d6Piercing damage and possibly knocks a target prone.
Description
Sink your teeth into a target and possibly knock it .
Properties
- Cost:
- Action
- Damage:
- 2d6 (2~12) + Strength modifier Piercing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- STR Save
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Doggy, Shadow Mastiff, and Shadow Mastiff Alpha