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Sleep: Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
{{SpellPage
| type = spell
| name = Sleep
| uid = Target_Sleep
| image = Sleep.webp
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| classes = Bard, Sorcerer, Wizard, Knowledge Domain, Arcane Trickster, Eldritch Knight, The Archfey
| class learns at level 1 = Bard, Sorcerer, Wizard, Knowledge Domain, Archfey
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races =
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer 
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| description = Put creatures into a magical slumber. Select targets up to a combined 24 [[Hit Points]].
| description = Put creatures into a magical slumber. Select targets up to a combined 24 [[Hit Points]].
 
| warning = {{Prereq|The condition ends upon taking damage.}}
{{Prereq|The condition ends upon taking damage.}}
| cost = action, spell1
| action type = action
| attack roll =
| range = ranged
| range = ranged
| targets = Creatures with cumulative HP less than 24
| higher levels = [[Spells#Upcasting|Upcast]]: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.
| condition = Sleeping
| condition = Sleeping
| condition effects = * A sleeping creature cannot move or act.
| condition duration = 2
| condition effects =
* A sleeping creature cannot move or act.
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* Removed by taking damage or when [[Help|Helped]] or [[shove|Shoved]].
* Removed by taking damage or when [[Help|Helped]] or [[shove|Shoved]].
| condition duration = 2
| classes = Bard, Sorcerer, Wizard
| higher levels = [[Spells#Upcasting|Upcast]]: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.
| class learns at level 1 = Bard, Sorcerer, Wizard, Knowledge Domain:Domain Spell, The Archfey, Draconic Bloodline:Brass/Fire Ancestry
| notes = * {{Class|Draconic Bloodline}} of Brass (Fire) Ancestry learns this spell automatically.
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| notes =
* This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with [[Fey Ancestry]]. For those who are not born with this immunity an [[Elixir of Peerless Focus]] can grant the same benefit.
* This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with [[Fey Ancestry]]. For those who are not born with this immunity an [[Elixir of Peerless Focus]] can grant the same benefit.
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Sleep|long}}
* {{FRWiki|Sleep|long}}

Latest revision as of 05:03, 15 February 2025

Sleep.webp
Sleep is a level 1 enchantment spell. It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.

Description

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.

The condition ends upon taking damage.

Properties

Cost
Action +  Level 1 Spell Slot
Details
 Range: 18 m / 60 ft
Targets: Creatures with cumulative HP less than 24
UID Target_Sleep

At higher levels

Upcast: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.

Condition: Sleeping

Sleeping Sleeping

Duration: 2 turns

How to learn

Classes: Granted by features:

Notes

  • This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with Fey Ancestry. For those who are not born with this immunity an Elixir of Peerless Focus can grant the same benefit.

External links[edit | edit source]